Laksmono, Julius Edwin (2012) Perancangan permainan othello menggunakan algoritma minimax dengan metode memory-endanced test driver valve F. Skripsi thesis, Universitas Tarumanagara.
Full text not available from this repository.| Item Type: | Thesis (Skripsi) |
|---|---|
| Subjects: | Skripsi/Tugas Akhir Skripsi/Tugas Akhir > Fakultas Teknologi Informasi |
| Divisions: | Fakultas Teknologi Informasi > Teknik Informatika |
| Depositing User: | TDI Family perpus |
| Date Deposited: | 22 Apr 2021 14:07 |
| Last Modified: | 22 Apr 2021 14:07 |
| URI: | http://untar.idwordpres.com/id/eprint/18143 |
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